Start here: your main progression goals
The first major roadblock in Castlevania: Belmont's Curse is the sealed Catacombs gate: opening it requires three guardian keys. Defeat The Fallen beneath Paris, then track down Joan and Medusa to collect the remaining keys. Once you reach the castle, finding The Builder becomes an important objective because defeating him unlocks Smash.
You play as Rose Belmont, Trevor Belmont's daughter, investigating the creatures harvesting souls across Paris. Exploration and boss progression work together: Rose's tarot cards acquire powers, while movement upgrades let her reach passages and platforms that were previously inaccessible.
| Area | Guardian or boss | Main progression reward |
|---|---|---|
| Paris Streets and sewers | The Fallen | Holy Cross spell and The Fallen's Key |
| Prison Tower | The Warrior / Joan | Another Catacombs key |
| Holy Innocents' Cemetery | The Prophetess / Medusa | Another Catacombs key |
| Clock Tower | The Builder / Talos | Smash ability |
Treat these as milestones while exploring. Activate Mirrors of Life when you find them, collect clues, and remember routes blocked by traversal requirements. A newly acquired ability can make an earlier dead end worth revisiting.

Paris Streets: reach and defeat The Fallen
The opening route leads from the docks into the Undercity, through the Ruined Market, and down into the sewers. The main puzzle is opening the market well.
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Leave the docks heading right. Travel toward the Bank of the River Seine and follow the tutorials for movement, attacks, healing, and spells.
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Cross the Undercity. Continue toward the Ruined Market, using wall jumps to climb the wooden platforms.
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Find the large well. Climb the surrounding balconies and walkways to reach the rooftop above it.
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Speak to the Spirit nearby. Its clue points toward a lever hidden near barrels.
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Search below the rooftop. Strike the cracked wall beside the barrels, then pull the exposed lever to uncover the well.
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Drop into the Central Sewer Drain. Clear the enemies and strike the glowing white orb on its pillar to open the next gate.
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Use the Mirror of Life. It saves progress, restores health, and replenishes potions.
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Continue through the Sewer Reservoir. Activate the gate lever, descend into the Path of the Rat, and follow the lower route past the cultists.
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Enter the sealed-gate chamber. Drop into the arena to confront The Fallen.
How to beat The Fallen
This fight introduces the relationship between weapon attacks, Mana, and spellcasting. Keep enough distance to recognize an attack, then move in during the boss's recovery.
- Evade close-range attacks: Dodge away when an attack begins and retaliate after it finishes.
- Strike the thrown cross: Your weapon or magic can counter this projectile.
- Rebuild Mana with weapon hits: Regular attacks replenish Mana, supporting further spell use.
- Complete the absorption: After winning, hold the interaction button shown during the Absorption phase.
Absorbing The Fallen grants its Arcana and the Holy Cross spell. You also receive The Fallen's Key, one of the three keys needed at the Catacombs gate.
Continue along the sewer route to obtain the Arcane Whip. Glowing anchor points now become usable: grapple onto them to swing across gaps and reach higher platforms.
Gather the remaining keys and enter the castle
After The Fallen, focus on the other two guardians. Joan occupies the Prison Tower, while Medusa waits beyond the Roman Baths in Holy Innocents' Cemetery.
IGN's walkthrough covers Prison Tower before the cemetery, while BeardBear's playlist places the cemetery in its second installment. The essential objective is collecting both remaining guardian keys before returning to the sealed gate.
Prison Tower and Holy Innocents' Cemetery
At the Prison Tower, pursue The Warrior, revealed as Joan of Arc. Defeating her provides another key and places Joan on The Warrior tarot card. Her dialogue also clarifies that the guardians have been collecting souls under another power's influence.
For the cemetery approach, use the Arcane Whip to climb through the Court of Miracles. At the Bridge of the Millers, operate the crank attached to the enormous water wheel, then ride the wheel upward. Pass the nearby Mirror of Life and continue through the Burned District toward the Seer's Hovel.
Your destination is Medusa beyond the Roman Baths. Her encounter is associated with The Prophetess tarot card. Once you have all three guardian keys, return to the sealed Catacombs gate to continue toward Dracula's Castle.
Your first castle exploration
In the Main Hall, gather clues while opening routes through the castle. A clue in the Grand Hall directs you toward The Builder in the Clock Tower. Other discoveries point toward The Artist and The Occultist.
Several useful pickups lie along the Main Hall and initial Library exploration:
| Location | Pickup |
|---|---|
| Grand Hall | Ghostly Pendant relic |
| West Hall | Witch's Knot relic |
| Watch Tower | Rapiers weapon |
| Old Gallery | ATK upgrade |
| Poetry Shelves | Brave Heart Fragment |
| Rhetoric Shelves | Lich's Mark relic |
| Library Foyer | Brave Heart Fragment |
Pay attention to Alucard's paintings in the Old Gallery: they help indicate secrets and useful discoveries. In the Library's Astronomer's Office, the Star Chart provides a clue for the planet-jumping puzzle. Keep that clue in mind when returning to finish the Library.

Clock Tower: reach The Builder and unlock Smash
The Clock Tower's central progression puzzle involves clearing the main shaft so a large weight can fall to the bottom. The Blueprints for the Clock Tower clue at Daedalus Crossing explains this objective.
Clear the shaft and follow the boss route
Explore the Eastern Access Shaft, Daedalus Crossing, and Mechanic's Ascent while working toward the counterweight mechanism. The goal is to remove every obstruction from the weight's path.
Use this checklist to keep the objective clear:
- Find the blueprints clue at Daedalus Crossing.
- Explore the connected passages and clear obstacles from the main shaft.
- Use the available Mirror of Life before the boss approach.
- Check the Counterweight Chamber for its ATK upgrade.
- Continue through the Path of the Builder toward Talos.
The IGN Builder walkthrough tracks these pickups along its route:
| Location | Pickup |
|---|---|
| Daedalus Crossing | Vile Trinket relic |
| Daedalus Crossing | Hollow Bone relic |
| West Tower Base | Wise Heart Fragment |
| Mechanic's Ascent | Halberd weapon |
| Counterweight Chamber | ATK upgrade |
| Builder's Bureau | Fists of Talos weapon |
Defeat The Builder / Talos to acquire Smash. Afterward, inspect the Builder's Bureau for the Fists of Talos and A Sketch From Talos, a clue connected to The Sage.
The castle's other major objectives include The Occultist in the Library and The Artist in the Main Hall. Notre-Dame also contains an encounter with The Shadow. Follow the corresponding clues as additional routes become accessible.
Collectible cleanup and the True Ending
A completion run involves more than reaching Dracula. Track weapons, relics, Arcana, stat upgrades, heart fragments, and unexplored passages throughout your journey.
Use map colors to narrow your search
Players in the community interactive-map discussion report that map colors reveal whether collectibles remain.
| Map indicator | Reported meaning |
|---|---|
| Blue area | Something remains to be collected |
| Gold area | Everything in that area has been collected |
| Gold door | The associated interior area is complete |
Use those indicators to prioritize cleanup instead of searching every completed room again. Check interior spaces as well as the larger map, especially when a region remains just short of completion.
For Eleanor's quest, keep track of the Mirror Seals, Hall of Mirrors, and mausoleum. BeardBear's dedicated Eleanor guide covers these parts of the Sage rescue quest.
Prepare for the True Ending
The True Ending route involves completing the Four Virtues trials and confronting Dracula again. Community reports give the following requirements:
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Obtain all 15 Arcana cards.
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Complete the four trials at Notre-Dame.
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Unlock the Absolution spell.
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Defeat Dracula's second phase and cast Absolution on him.
Prepare Absolution before attempting the final step. Players also report that finishing an ending returns you to a save point, allowing further exploration and collectible cleanup.
FAQ
How should I use this castlevania belmont's curse walkthrough?
Follow the guardian-key objectives first, then use the castle route and pickup tables as checkpoints. Return to unfinished areas when new abilities expand your options.
Why is the Catacombs gate still locked?
It requires three guardian keys. Defeating The Fallen only provides the first; Joan and Medusa hold the others.
How do I open the well in the Ruined Market?
Reach the rooftop, speak to the Spirit, and search the room below. Break the cracked wall beside the barrels and activate the hidden lever.
Where do I get Smash?
Defeat The Builder, also called Talos, in the Clock Tower. Reaching him involves clearing the main shaft so its weight can descend.
What should I do when an area is stuck below 100%?
Start with blue rooms and unfinished interiors. Revisit routes affected by newly acquired abilities and check for remaining equipment, upgrades, and hidden passages.


